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Best passives for Red Slime (Palworld 1.0 builds)

The best passives for Red Slime depend on the job you give it. Red Slime is Paldeck #10007, a Fire Pal with Transporting 1 — the sets below are the community-consensus best-in-slot for each role it can fill.

Red Slime

Path these Red Slime passives from YOUR save →

Combat build

LegendDemon GodMuscleheadFlame Emperor

Legend, Demon God and Musclehead stack raw attack; Flame Emperor adds 20% Fire damage on top.

Worker build

ArtisanSeriousLuckyWork Slave

Maximum work speed. Work Slave trades attack a base worker never uses; swap for Nocturnal on day-sleepers if sanity drops.

Mount build

SwiftRunnerNimbleLegend

Every movement-speed passive stacks; Legend adds 15% more plus combat stats.

Beyond passives

A perfect Red Slime also wants 100/100/100 IVs (breeding averages the parents with a bonus, so high-IV Red Slime parents compound) and 4-star condensation — feeding it spare copies raises this Fire Pal's stats and every work suitability a full level. Craft-speed and attack souls from the Statue of Power stack on top. The planner routes these passives from pals you own; see how to breed Red Slime for parent combos.

Breed this Red Slime build from your save →